Maquette: Dreamhouse

I worked as one of the environment artists on Maquette as well as the project's lighting artist. The game was divided into chapters, often following a cruciform layout where each artist was assigned a quadrant they were responsible for. In chapter 2 I was responsible for the Dreamhouse quad where the characters discuss a hypothetical home for their future selves.

Concept here: https://cdnb.artstation.com/p/assets/images/images/039/401/435/large/eddie-h-hinestroza-kenzie-s-dream-house-design-sketches-without-trees.jpg?1625784273

I was very fortunate to work with supportive and talented artists who were responsible for
Art Direction and polish - Tim Doolen https://tdoolen.com
Concepts - https://www.artstation.com/eddiehernandez9655
Additional Art - https://www.artstation.com/jasoni
Additional Art - https://www.artstation.com/ecano
Additional Art - https://www.artstation.com/variantpolygon
Additional Art - https://www.artstation.com/ghostyeilish
Additional Art - https://www.artstation.com/laracolson

A short sequence showcasing the dreamhouse quad of chapter 2.

Dreamhouse exterior front

Dreamhouse exterior front

Dreamhouse exterior rear

Dreamhouse exterior rear

Trellis with a puzzle motif

Trellis with a puzzle motif

Living space with a window nook

Living space with a window nook

Hearth and bookcase

Hearth and bookcase

Easel and double window

Easel and double window

Early modelling

Early modelling

Early modelling

Early modelling

displacement-based sculpting in Zbrush

displacement-based sculpting in Zbrush

displacement-based sculpting in Zbrush

displacement-based sculpting in Zbrush

displacement-based modelling in Maya

displacement-based modelling in Maya

displacement-based modelling in Maya

displacement-based modelling in Maya